Re: Spherical/Spatial Texture projection?

Date : Mon, 3 Mar 2008 12:07:58 -0500
To : <XSI(at)Softimage.COM>
From : "William Pleydon" <williamp(at)digimata.com>
Subject : Re: Spherical/Spatial Texture projection?
BA_falloff_primitive is a simple solution, but certainly does exactly what
you are describing. On the other hand, if you want the effect to scale with
each spike, it won't be a solution.

William
----- Original Message ----- 
From: "Byron Nash" <byronnash(at)gmail.com>
To: <xsi(at)Softimage.COM>
Sent: Monday, March 03, 2008 11:39 AM
Subject: Spherical/Spatial Texture projection?


> I have an object that is basically spherical in shape. It was made by
> extruding most of the faces of a sphere, so it's kind of a big spiky
> ball more or less. I would like the object to be more transparent the
> closer it is to the center. Is there a good way to generate a
> projection like that? All of the normal methods I can think of
> wouldn't work. Thanks.
>
> -- 
> Byron Nash
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