BA_falloff_primitive is a simple solution, but certainly does exactly what
you are describing. On the other hand, if you want the effect to scale with
each spike, it won't be a solution.
William
----- Original Message -----
From: "Byron Nash" <byronnash(at)gmail.com>
To: <xsi(at)Softimage.COM>
Sent: Monday, March 03, 2008 11:39 AM
Subject: Spherical/Spatial Texture projection?
> I have an object that is basically spherical in shape. It was made by
> extruding most of the faces of a sphere, so it's kind of a big spiky
> ball more or less. I would like the object to be more transparent the
> closer it is to the center. Is there a good way to generate a
> projection like that? All of the normal methods I can think of
> wouldn't work. Thanks.
>
> --
> Byron Nash
> ---
> Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
> unsubscribe xsi
>
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi