Re: Spherical/Spatial Texture projection?

Date : Mon, 3 Mar 2008 12:14:34 -0500
To : XSI(at)Softimage.COM
From : "Byron Nash" <byronnash(at)gmail.com>
Subject : Re: Spherical/Spatial Texture projection?
Thanks for the tips, I'll give the BA stuff a look.

On Mon, Mar 3, 2008 at 12:07 PM, William Pleydon <williamp(at)digimata.com> wrote:
> BA_falloff_primitive is a simple solution, but certainly does exactly what
>  you are describing. On the other hand, if you want the effect to scale with
>  each spike, it won't be a solution.
>
>  William
>
> ----- Original Message -----
>  From: "Byron Nash" <byronnash(at)gmail.com>
>  To: <xsi(at)Softimage.COM>
>  Sent: Monday, March 03, 2008 11:39 AM
>  Subject: Spherical/Spatial Texture projection?
>
>
>
>
> > I have an object that is basically spherical in shape. It was made by
>  > extruding most of the faces of a sphere, so it's kind of a big spiky
>  > ball more or less. I would like the object to be more transparent the
>  > closer it is to the center. Is there a good way to generate a
>  > projection like that? All of the normal methods I can think of
>  > wouldn't work. Thanks.
>  >
>  > --
>  > Byron Nash
>
>
> > ---
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-- 
Byron Nash
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