Re: Motion Blur question

Date : Tue, 4 Mar 2008 12:22:47 -0800
To : XSI(at)Softimage.COM
From : "Meng-Yang Lu" <ntmonkey(at)gmail.com>
Subject : Re: Motion Blur question
If I'm laughing, does that mean I'm not an artist?  It's pretty funny.

-Lu

On Tue, Mar 4, 2008 at 9:21 AM, Francois Lord <xsilist(at)francoislord.com> wrote:
You know, that's what I first told the artist who's having the problem.
He didn't laugh. :-)

pingo van der brinkloev wrote:
> not being a smartass here, but if it's spinning really fast, and u cant
> see it, why not just don't spin it?
>
> ping
>
> On 04/03/2008, at 17.39, Francois Lord wrote:
>
>> Mental ray motion blur is slow because it tries to be accurate.
>> If you have a fully reflective sphere that is spinning very fast, you
>> shouldn't see motion blur. Why is mental ray blurring it? How can I
>> prevent it from blurring it? I'm not using the rasterizer.
>>
>>
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--
Meng Yang Lu
3D Operator
The Mill LA

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