pingo van der brinkloev wrote:
> not being a smartass here, but if it's spinning really fast, and u cant
> see it, why not just don't spin it?
>
> ping
>
> On 04/03/2008, at 17.39, Francois Lord wrote:
>
>> Mental ray motion blur is slow because it tries to be accurate.
>> If you have a fully reflective sphere that is spinning very fast, you
>> shouldn't see motion blur. Why is mental ray blurring it? How can I
>> prevent it from blurring it? I'm not using the rasterizer.
>>
>>
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