Using RoadKill, maybe?
It has an option where you can pin corners and push them around and it
works like some elastic lattice sort of thing. I thought it was neat.
Cheers,
-- Alan
On Fri, Mar 21, 2008 at 7:25 PM, Matt Lind <mlind(at)carbinestudios.com> wrote:
>
>
> use the relax tool, but if it doesn't work and your object is simple enough
> you can make a NURBS grid with a UV texture map and wrap it around your
> object, then transfer the UV coordinates using GATOR.
>
> Matt
>
>
>
> ________________________________
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of
> Eriya Ito
> Sent: Friday, March 21, 2008 6:58 PM
> To: XSI(at)Softimage.COM
> Subject: texture editor
>
>
>
>
>
>
> Hi list,
>
> Anything to achieve this result faster?
>
> Right now, I'm selecting all the vertex / edges and align.
>
> But basically I need exactly the way on the right.
>
> Tried all tools but couldn't find what I want.
>
>
>
> You can't even loop select or range select… L
>
> Eriya
>
>
>
>
>
>
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