Re: particles from Maya to XSI, ligthing from XSI to Maya?

Date : Mon, 31 Mar 2008 22:39:42 +0200
To : XSI(at)Softimage.COM
From : Julien Stiegler <julien.stiegler(at)free.fr>
Subject : Re: particles from Maya to XSI, ligthing from XSI to Maya?
I would write a ptp file player / writer for maya...
And by the way i would do the same for syflex cache files (for xsi and maya)
It would be nice to unify this cache IO library in a single API.

Julien

Matt Lind wrote:

I don't think you can import Maya particle simulations. If you're doing instances, then you should plot animation on the instances and export those to XSI. Then XSI can treat them like any other object.
As for the shaders....not sure how they're compiled/linked in XSI. If they don't rely on any XSI specific technology, then you might be able to convert the shader .spdl files to .mi files and use them directly in Maya as long as you match them with the proper version of mental ray running in each application - the latter being the trickier part. If that doesn't work, then you're next best bet would be to write your own shaders and compile them for both XSI and Maya and make sure artists use only those shaders for work that has to cross the bridge.
Matt


    ------------------------------------------------------------------------
    *From:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]
    *On Behalf Of *Mathieu Leclaire
    *Sent:* Monday, March 31, 2008 12:14 PM
    *To:* XSI(at)Softimage.COM
    *Subject:* particles from Maya to XSI, ligthing from XSI to Maya?

    2 XSI/Maya info transfer questions :

    1 – Any way to transfer Maya particles to XSI. We have a Maya
    particle simulation using instances that we would like to light
    and render in XSI. Any easy way to transfer them or do I need to
    write my own tool to do it?

    2 – Any way to transfer XSI/Mental Ray lights and shaders from XSI
    to Maya? It’s for the same problem. We figure that worst case
    scenario, we set-up our lighting/textures/shaders in XSI and then
    transfer them into Maya for rendering.

    We would much prefer option 1 as we have much more XSI licenses
    then Maya licenses but I’m curious about both. Any tools and/or
    options I should know about??

    Thank you in advance.

    Mathieu Leclaire

    R&D Programmer

    Hybride Technologies

    "Yesterday is history, tomorrow is a mystery, today is a gift and
    that is why it's called the present"



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