sorry ´bout the [n].
like that sentence alot:
> if you follow the conversation there you learn that my plugin will
> break in the future, so i need to update soon before we see v7.0
> come out.
I won´t ask any questions...
Thanks for the heads up!
Cheers
tim
Steven Caron wrote:
well the site actually www.steven-caron.com but you wont find it anyways...i
am lazy and didn't update my front page.
http://www.steven-caron.com/downloads/tools/objDnD.xsiaddon - python
http://www.steven-caron.com/downloads/tools/objDnD_js.xsiaddon - jscript
patrick is also hosting it here...
http://www.xsi-blog.com/archives/249
if you follow the conversation there you learn that my plugin will break in
the future, so i need to update soon before we see v7.0 come out. let me
know if you have any questions
s
On Mon, Mar 31, 2008 at 2:28 PM, Tim Leydecker <baueroink(at)gmx.de> wrote:
Hi Steven,
am at frame 21 now (took a break...) found your homepage
www.steve-caron.com but can´t find the script you´re
refering to, is it freely available anywhere?
Cheers
tim
Steven Caron wrote:
my obj drag and drop plugin will import multiple obj files, assuming you
have at least v6.5
so put them all in a folder, ctrl+a, drag and drop into the interface.
s
On Mon, Mar 31, 2008 at 10:24 AM, Tim Leydecker <baueroink(at)gmx.de>
wrote:
Hi there,
is there a way of importing an *.obj sequence into XSI,
other than manually doing so?
I have a series of sculpted shapes I´d like to import,
then have their visibility keyed based on the naming,
like myobject.001.obj visible only on frame one and so on?
This calls for a script I guess...
Cheers
tim
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