RE: horton hears a who

Date : Tue, 1 Apr 2008 12:37:36 -0400
To : "XSI(at)Softimage.COM" <XSI(at)Softimage.COM>
From : Ed Harriss <Ed.Harriss(at)altroutestudios.com>
Subject : RE: horton hears a who
That's great to hear. I'm sure it's an uphill battle for you to use XSI in a Maya dominated company like Blue Sky. Your efforts are surely appreciated by the people over at Softimage.


I can't wait to see the movie.

Ed Harriss
XSI Stuff: http://www.EdHarriss.com
Do you need a CG job? http://www.GetA3DJob.com


-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of David Gallagher
Sent: Tuesday, April 01, 2008 12:21 PM
To: XSI(at)Softimage.COM
Subject: horton hears a who


I thought some of you would enjoy hearing that many of the main
characters on Horton Hears a Who had significant input from my efforts
in XSI, using the spectacular shape creation tools.

Many of the brow rigs were done all in xsi, most of the Kangaroo face
shapes and Horton's mouth, cheeks, and brows.

(I am a one-man xsi team here, sometimes contributing to the rigging
process using xsi.)


--
David Gallagher
Character Development Lead Animator, Blue Sky Studios


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