Re: OT: Max 2009 features...

Date : Wed, 02 Apr 2008 12:53:42 -0400
To : XSI(at)Softimage.COM
From : takita <takita(at)earthlink.net>
Subject : Re: OT: Max 2009 features...
Tim Leydecker wrote:
The splineUV thing is also something a smart guy released for
Maya (using a NURBS surfaces as input) a while back, might
even have transfered over from the Maya Bonus tools, concept-wise.
Didn't Helge write a plugin like this and release it for free a long time ago? Also Gator would totally work for the same thing, your texture support would be deformable...

They must be really hard pressed for features but I guess some people might need to have it labeled with a price tag in order to really appreciate it.

-T

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