Re: New sketch tool for 2d animation - per frame annotation

Date : Sat, 19 Apr 2008 15:19:22 +0200
To : XSI(at)Softimage.COM
From : "Ahmidou Lyazidi" <ahmidou.xsi(at)gmail.com>
Subject : Re: New sketch tool for 2d animation - per frame annotation
Particles sprites could be a good way, it could be like the photoshop brushes, you could change the spacing and have a shape dynamics ect..!

2008/4/19, Guillaume Laforge <guillaume(at)alamaison.fr>:

> in fact I've another part of the code that I was working on... that create
> geometry out of the curves you draw. This way you could easily make it
> renderable and control thickness etc...


I'm not sure polymesh/surfmesh objects are the best way. It could be heavy if you've got a lot of sketch curves.
The best way would be to directly render your curves as Mental Ray hair primitives but it is not very easy in XSI for the moment.

A funny way would be to evenly distribute some particles along each curves. Then you can tweak the particle sprite shader to get the look you want.

my 1/2


Guillaume



On Fri, 18 Apr 2008 16:35:41 -0700, "Thiago Costa" <thiagocosta3d(at)gmail.com> wrote:
> thanks for the feedback guys
>
> Doug
> in fact I've another part of the code that I was working on... that create
> geometry out of the curves you draw. This way you could easily make it
> renderable and control thickness etc...
> I got a lot of work so I've decided to leave this part for a next
> version...
> maybe :)
> I also started to learn how to create a custom display callback to draw my
> curves in GL... but I gave up because this way it wouldn't be renderable.
>
> On 18/04/2008, Doug Nicola <doug(at)realfunart.com> wrote:
>>
>>  Well, scratch my suggestion about line thickness.  can't do that with
>> curves! :-)
>>
>> ~D
>>
>> -----Original Message-----
>> *From:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM]*On
> Behalf
>> Of *Thiago Costa
>> *Sent:* Friday, April 18, 2008 12:40 PM
>> *To:* XSI(at)Softimage.COM
>> *Subject:* New sketch tool for 2d animation - per frame annotation
>>
>> Hey guys,
>>
>> I did this 2d sketch tool (like the grease pencil tool for maya) but I
>> tried to keep it as flexible as possible so people
>> can use it for 2d animation, or per-frame annotation.
>>
>> I still don't have all the functionalities that I've planned, but I
> think
>> it's working all right and stable...
>> So if you wanna try it out just download this here:
>> http://www.xsi-brasil.com/tc_sketch/TC_sketch_v1.rar
>>
>> Here's a video showing how this tool works
>> http://www.thiagocosta.net/temp/TC_sketch_beta/
>> This post on the community site has more information on why/how I did
> this
>> tool http://community.softimage.com/showthread.php?t=249
>>
>> As this is my first "public" tool (if this is how I should call that), I
>> would appreciate any feedback on the functionality/development of tool
> and
>> etc.
>> What I should/shouldn't have done... etc
>> Thanks!
>>
>> Thiago Costa
>>
>
>



---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.