Yeah - properties sorry. Excuse my mixing of terminology.
Cheers,
Alan.
On Tue, Apr 22, 2008 at 6:39 PM, Jordi Riera <kender.jr(at)gmail.com> wrote:
> hi Alan,
> I would like to have access to them by script so I wanted to have their
> adress or a way to find them by a way.
> I tryied to check the parameters of the root.
> but they are not parameters but properties :)
>
> In fact they are hidden at the scene root as I though.
> A simple oRoot.Properties show them up :/
>
> So now I can modify them easly without to point to an object.
>
> Thanks
> JOrdi
>
>
> On Tue, Apr 22, 2008 at 6:50 PM, Alan Jones <skyphyr(at)gmail.com> wrote:
>
> >
> >
> >
> > Hi Jordi,
> >
> > It depends. If you have a look at your object in the explorer the
> parameter
> > will be in italics if it's inherited and have the name of where it's
> > inheriting from
> > in brackets.
> >
> > Even the properties which are global by default don't actually use
> anything
> > special for the purpose - just a branch inherited property applied to the
> scene
> > root.
> >
> > Cheers,
> >
> > Alan.
> >
> >
> >
> >
> > On Tue, Apr 22, 2008 at 5:07 PM, Jordi Riera <kender.jr(at)gmail.com> wrote:
> > > Hi,
> > >
> > > I was wondering where is stored the value of the shared parameters like
> > > display or geo approx ?
> > > I thought it was stored in the scene_root but I can't find them :/
> > >
> > > any clue ?
> > >
> > > JOrdi
> > > --
> > > - JOrdi RIera aka KEnder
> > > - Lighting TD
> > > - http://www.kenderland.com
> > > - +33 676 490 306
> > ---
> > Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
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> >
>
>
>
> --
>
> - JOrdi RIera aka KEnder
> - Lighting TD
> - http://www.kenderland.com
> - +33 676 490 306
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