I can see this as being an incredible benefit for logo textures, stripe
decals, or any kind of simple or flat vector art decal, but I definitely
don't see this is a means of replacing bitmaps in any big way. The
source texture itself will have to be very conducive to this use, but
you'll never want to use an illustrator file to texture the landscape of
Mars. It's not going to improve matters for this kind of texturing at
all. Unless I miss the point of the integration. From the article I take
it to mean that Illustrator files can be used a a texture source
natively within Mental Ray. Or are they saying that Mental Ray will
render Illustrator files to a bitmap? At which point, if that is the
case, I do have to wonder what is the point of that?
Joey Ponthieux
NCI Information Systems Inc.
NASA Langley Research Center
____________________________________________________________
Opinions stated here-in are strictly those of the author and
do not represent the opinions of NASA or any other party.
Eric Lampi wrote:
http://xsibase.com/news.php?detail=2234
Saw this on XSIBase
E
Freelance 3-D Animator, F/X Artist
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi