Re: Binary Iris Alphas

Date : Tue, 29 Apr 2008 07:12:00 -0700 (PDT)
To : XSI(at)Softimage.COM
From : Eric Lampi <ericlampi(at)yahoo.com>
Subject : Re: Binary Iris Alphas

Yeah I tried unpremultiplied, still not much better.

 

I think I will be using the unlit transparent mode, it clips the puffy black stuff.

 

E


 
Freelance 3-D Animator, F/X Artist


----- Original Message ----
From: Greg Punchatz <greg(at)janimation.com>
To: XSI(at)Softimage.COM
Sent: Monday, April 28, 2008 5:21:42 PM
Subject: Re: Binary Iris Alphas

Have you turned off alpha premult in your render options?  I always have to do this with all my particle passes to get them to comp right.

Greg Punchatz
Janimation Sr. Creative Director


Eric Lampi wrote:
Anyone get odd Alpha's using Binary Iris?  I begand doing some tests, and came across this problem...

Look at the attached image and you'll see what I mean.  The RGB looks fine, but the alpha is causing me to get these larger grey blobs in test comps...

Any suggestions?  I know you're here Alan, but I figured someone on the list might have a solution too.  Maybe I am missing something in my setup?

E

Freelance 3-D Animator, F/X Artist




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