food, etc, to keep everyone going, and of course systems etc for
the artists to work on. This event is open to all SIGGRAPH
attendees as well as local LA artists and students.
We will also be doing as much as possible to capture the
information and bring it to the web.
BUT – we cannot sponsor travel for those who want to participate.
I would if I could, but we have to keep this limited to people who
are planning on attending SIGGRAPH.
If anyone is interested, please work with Brad.
Thanks!
jen
*From:* owner-xsi(at)Softimage.COM [mailto:
owner-xsi(at)Softimage.COM
<mailto:
owner-xsi(at)Softimage.COM>] *On Behalf Of *Francisco Argudin
*Sent:* Tuesday, April 29, 2008 1:56 PM
*To:* XSI(at)Softimage.COM
*Subject:* RE: Softimage Production Challenge 2008: Getting started
Hi Brad,
I'm wondering how this works? the participants need to get to the
event or the sponsor fly them there? what is include and what not
in terms of expenses?
Francisco
------------------------------------------------------------------------
*From:* owner-xsi(at)Softimage.COM on behalf of Bradley Gabe
*Sent:* Tue 4/29/2008 10:00 AM
*To:* xsi(at)Softimage.COM
*Subject:* Softimage Production Challenge 2008: Getting started
Greetings Fellow XSIers!
It's getting closer to SIGGRAPH, and it's time to start thinking
about what we're going to do for this year's Softimage Production
Challenge. Here's a quick review of last year's event:
time lapse:
http://youtube.com/watch?v=WsRop2LFWSw
finished piece:
http://youtube.com/watch?v=aBVBKI9pIcM
The basic gist of the event is, we get a few experienced XSI
production artists... people who are experienced both in
production and in doing presentations, and over the course of one
work day, create a production shot from scratch, from start to
finish. Along the way, we demonstrate real-world production
techniques, live problem solving, and non-linear workflow. This is
jazz for the CG artist.
This year, we hope to have more participants, bigger sponsorship,
and to get more done in less time. So before the event is
officially marked on the calendar, I am asking for community
input. What do you want to see in such an event? What was missing
from last year? What would get you excited for such an event this
year?
I'm going to start off with some of the ideas already in discussion:
* Better event documentation: Record everything that happens
and edit it down into training DVD
* Audience participation (on-site recruitment): Have open
seats on workstations connected to our network, and recruit
volunteers to help out with asset creation
* Community shot submissions: Hold a contest to get the best
shot design from community members.
* More view screens for displaying/switching on what the
presenters are doing.
Lastly, this year, there will be ICE! So whatever we do must
include some nifty effects to demo the new technology.
I look forward to your replies.
-Brad
PS - Feel free to reply on the lists. Any public attention we
gather will only help out with securing more sponsorships. :-)