Geoshaders & external mi flies

Date : Thu, 01 May 2008 09:51:11 +0100
To : XSI(at)Softimage.COM
From : Amaan Akram <xsilist(at)warpedspace.org>
Subject : Geoshaders & external mi flies
Hello everyone,

I've got a scene with potentially a lot of memory-hungry polygonal data and was wondering if it is possible to use Mental Ray Placeholders in XSI to introduce on-demand object loading and flushing.
Is it possible to load external .mi files from within a geoshader in XSI's mental ray (3.5?) implementation?


thanks,
amaan
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