Re: Render channels stop working with a Lens shader

Date : Thu, 1 May 2008 20:58:02 +0200
To : XSI(at)Softimage.COM
From : "Jordi Riera" <kender.jr(at)gmail.com>
Subject : Re: Render channels stop working with a Lens shader
I have the same trouble :/
And as I try to work with the Lin2sRGB lens shader, I can't work with Framebuffers.
 
The most strange thing is that only framebuffer directly linked to the shader are rendered full black with alpha 0. Buffers as depth, normal (and hopefully Main) are rendered perfectly. Same for custom buffer from StoreInChannel nodes.
 
It is frustating :/
 
Enjoy,
KEnder
 
--
- JOrdi RIera aka KEnder
- Lighting TD
- http://www.kenderland.com
- +33 676 490 306

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