Re: inherits transform

Date : Tue, 6 May 2008 15:03:48 +0000
To : XSI(at)Softimage.COM
From : "Arnar Gunnarsson" <arnar.w(at)gmail.com>
Subject : Re: inherits transform

yes, I believe that would be under the child node´s >local transform >options, their you can turn all inheritance off or pick from pos, ori, sca



On Tue, May 6, 2008 at 2:33 PM, David Gallagher <daveg(at)blueskystudios.com> wrote:


I'm looking for an equivalent in xsi to Maya's "inherits transform" switch. Sort of like a per-object child compensation.

(If I have rig parts that can't transform with a character, but I want them in the Model heirarchy, is there a way to keep the rig from flying apart if I move the Model)

(Or is there a simpler answer to "it hurts when I touch this node"?)

--
David Gallagher
Character Development Lead Animator, Blue Sky Studios

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