No, it was still having breakfast.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Chris Marshall
> Sent: 06 May 2008 17:07
> To: XSI(at)Softimage.COM
> Subject: Re: disk access from XSI gone crazily slow
>
> ...and was the printer ready?
>
> kim aldis wrote:
> > Large numbers of files on any OS can be disruptive, on windows it's
> plain
> > bloody weird. Errors become intermittent and unhelpful and odd things
> start
> > happening. I've had file opens come back with an error saying
> 'printer not
> > ready'.
> >
> >
> >
> >
> >> -----Original Message-----
> >> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> >> Behalf Of Chris Marshall
> >> Sent: 06 May 2008 16:38
> >> To: XSI(at)Softimage.COM
> >> Subject: Re: disk access from XSI gone crazily slow
> >>
> >> Joe,
> >> Thanks for that! Worked a treat on one of our machines, but not on
> mine
> >> unfortunately. What I've noticed is that the project I'm on does
> have a
> >> huge number of particle clouds, all cached. So I checked in the Sim
> >> folder and there were nearly 20 thousand files. Clearing these out
> had
> >> a
> >> huge speed impact. Why would XSI be checking in all the sub-folders
> of
> >> a
> >> project before I navigate there? Maybe I'll try putting the particle
> >> sims in sub folders of the Simulation folder, and see what happens.
> >>
> >> Luc-Eric, I set up a complete new user and access was much quicker,
> >> until I navigated to my current project and it was back to 'dead-
> slow'
> >> again. I'll see what happens with this particle cache situation.
> >>
> >> Cheers
> >>
> >> Chris
> >>
> >>
>
>
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