----- Original Message -----
From: David Gallagher <
daveg(at)blueskystudios.com>
Date: Tuesday, May 6, 2008 7:45 am
Subject: inherits transform
To: XSI(at)Softimage.COM
>
>
> I'm looking for an equivalent in xsi to Maya's "inherits
> transform"
> switch. Sort of like a per-object child compensation.
>
> (If I have rig parts that can't transform with a character, but
> I want
> them in the Model heirarchy, is there a way to keep the rig from
> flying
> apart if I move the Model)
>
> (Or is there a simpler answer to "it hurts when I touch this node"?)
>
> --
> David Gallagher
> Character Development Lead Animator, Blue Sky Studios
>
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