RE: OTish: What nodes does the FXTree need?

Date : Tue, 6 May 2008 16:42:26 -0400
To : <XSI(at)Softimage.COM>
From : "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
Subject : RE: OTish: What nodes does the FXTree need?

For the people not familiar with the Real Smart Motion Blur (RSMB) product:  When you use the motion vector to blur the image, you indeed do not get any blur in reflections and transparency, because Mental Ray doesn’t generate any information for that.  That’s a problem for all 2D blur post-process. However, RSMB can also do Optical Flow analysis which takes into account all the pixels of the image.    That works probably better in some situation like retiming (Twixtor) than others.  You should mail Pierre Jasmin at RevisionFX if you have issue with the product.  It’s still just 2D motion blur, though.

 

A few years ago,  I had evaluated at other motion blur solutions for XSI, including one based on Optical Flow from Avid research.  RSMB was far superior in quality and speed, so I’ve pushed to make sure that we got this plug-in for the Fx Tree.    

 

Please try to keep the criticism positive as RevisionFx has made effort to support the tiny XSI community. People can download a demo of the fxtree plug-in from  http://www.revisionfx.com/products/rsmb/downloads/#Softimage|XSI%20(Avid)

 

 

Subject: Re: OTish: What nodes does the FXTree need?

 

As far as I know ( so not very far ;-) ), the only problems with real smart motion blur are specifics to 2d motion blur limitations.
It doesn't works for transparency, reflexions, and all situations with different velocities in the same pixel (wheels, wings etc...) as all those data can't be saved in a 2d motion vector map.
For all the other case, it works very well for me.

Cheers


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