[Rendering/scripting] - camera override at render/save scene outside project directory

Date : Mon, 12 May 2008 13:14:24 +0200
To : <XSI(at)Softimage.COM>
From : "Cornelius Porzig" <xsilist(at)connimation.de>
Subject : [Rendering/scripting] - camera override at render/save scene outside project directory

Hi all,

I’m trying to write a render submission script for XSI which sends render jobs to Rush. At the moment I’m at a very early development stage and (python) scripting in XSI is new ground for me.

Currently I have basically 3 questions if my ideas can be achieved:

 

-          Is it possible to override the camera XSI is using at batch-rendering? With a flag perhaps? Sometimes I have several cameras in one scene and I don’t want to create different render passes for all the cameras. I tried to change the camera in the SCNTOC-file, however it seems, that this file is not evaluated prior rendering. Or is duplicating the passes with a script, setting the camera, save the scene for rendering and then deleting the new passes the way to go?

-          Can I save a scene for rendering as copy without messing with the current working scene? E.g.: When I submit a scene for rendering, my current scene is saved as copy at a different location under a new name while preserving the current active scene name. At the moment I store my current scene name in a variable, save the render-scene in different location and then recall my initial scene name and save once to have my old scene name at my old location back.

-          Is it possible to save scenes outside the project directory with the help of scripting? Whenever I try this with a script, the file browser opens. Can this behavior be overridden or am I doing something wrong?

 

These are my questions for the moment and perhaps you can point me in the right direction. Thanks in advance for your input!

Kind regards,

Cornelius

 

 


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