sharing render trees + materials

Date : Wed, 14 May 2008 12:43:40 -0400
To : <XSI(at)Softimage.COM>
From : "Eric Deren" <eric_list(at)dzignlight.com>
Subject : sharing render trees + materials

Is there a simple way to feed shared materials into a mix_2colors node?

 I've got three basic "colors" (that each have their own reflectivity,
environment maps, etc.,) and I know the client is going to come back and
want to change them.  But I've got a bunch of objects that I need to
keyframe to change from one "color" to the next, at different times.

 It appears that each object needs it's own render tree in order to
animate the color changes, but the render trees need to pull from shared
texture "branches" because I don't want simple client color critiques to
take me hours down the road.  Any thoughts?

-Eric


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