Re: 3dlight - FryRender - anyone using them?

Date : Thu, 29 May 2008 14:18:50 +0100
To : XSI(at)Softimage.COM
From : denis-jose francois <denisjos(at)gmail.com>
Subject : Re: 3dlight - FryRender - anyone using them?
Yes it's all about the shaders. It took me about 3 months intensive study to learn how to write my own shaders, but once that's been achieved it's easy to understand why Pixar's (and all the others who use renderman) movies look so amazing. In truth it's not really that hard to learn if you have a good grasp of math, a bit of programming and a lot of patience...

>> If you want refractions from the current version, you need to write your own shaders or change existing ones.

yes... and some 'simple' things like environment based reflection maps can be tricky to get going - for one thing 3Delight uses a different type of environment map that any other renderer I've used. had me baffled for ages.

In the renderman world there is a severe lack of easy to reach resources. feels a bit like a special club sometimes. I think because people end up putting so much of their own effort into developing even the basics (there's very little ready to go material and even fewer tutorials) that they are then very reluctant to share their results. which of course only compounds the problem.

Denis-Jose

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