Of Juan Brockhaus
Sent: May 29, 2008 12:32 PM
To: XSI(at)Softimage.COM
Subject: Re: FBX Import
hi,
actually I had the same situation, had to use 5.11 to import the fbx...
Juan
John Payne wrote:
> Hi Brad,
>
>
>
> I recall having this problem with crosswalk freezing up importing .fbx
> files into XSI 6.5, and this was with simple camera data, (camera,
> camera interest, and camera root). I was under the gun, so my hack
> solution was to import the animation into XSI 5.11 using the old
> fbxxsi Addon.
>
> Let me know if you need it.
>
>
>
> Cheers,
>
>
>
> - John
>
>
>
> ----------------------------------------------------------------------
> --
>
> *From:* owner-xsi(at)Softimage.COM [mailto:
owner-xsi(at)Softimage.COM] *On
> Behalf Of *Bradley Gabe
> *Sent:* Thursday, May 29, 2008 11:11 AM
> *To:* xsi(at)Softimage.COM
> *Subject:* FBX Import
>
>
>
> Are there any caveats I need to know about importing FBX files into
XSI?
> For example, specific elements to make sure not to include, if
possible.
>
> I have Crosswalk 2.6 installed and am trying to import a take from
> Motion Builder, which is basically nothing but an animated skeleton,
> no geometry, no envelope. When I run the import, the null hierarchy
> comes into XSI, but freezes at 22% (processing elements). At this
> point, I can cancel the import process without hosing XSI, but none of
> the animation has come in.
>
> Any advice or tips here would be appreciated. :-)
>
> Thanks!
> -Brad
>
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