RE: FBX Import
| Date : Thu, 29 May 2008 17:25:55 -0400 |
| To : <XSI(at)Softimage.COM> |
| From : "Luc Bolduc" <lucb(at)Softimage.COM> |
| Subject : RE: FBX Import |
Hello Graham,
please put the scenes on our ftp when you have the chance so that we can
repro and let me know.
thanks!
LB
LB
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Graham D Clark
Sent: May 29, 2008 3:38 PM
To: XSI(at)Softimage.COM
Subject: Re: FBX Import
anyone else have these issues:
-enveloped objects not in a rig hierarchy will often freeze on export so have to write scripts to strip them out prior
-issues with psds not exporting
-frozen texture projections dont export, get errors on export (sorry I dont have the scns here this week to upload)
--
Graham D Clark, VFX/CG Supervisor, ph:fad-take-two
http://www.linkedin.com/in/grahamclark | http://www.xsibase.com/articles.php?detail=117
On Thu, May 29, 2008 at 12:17 PM, Luc Bolduc <lucb(at)softimage.com> wrote:
Hello Brad, John, Juan,
We never experienced this issue internally. I would really appreciate if
you could send me the file so that we can repro and have a look.
If it's small you can send it directly to me. If not, put it on
ftp://ftp.softimage.com/incoming and let me know the file name.
Thanks!
LB
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On BehalfOf Juan Brockhaus
Sent: May 29, 2008 12:32 PM
To: XSI(at)Softimage.COM
Subject: Re: FBX Import
hi,
actually I had the same situation, had to use 5.11 to import the fbx...
Juan
John Payne wrote:
> Hi Brad,
>
>
>
> I recall having this problem with crosswalk freezing up importing .fbx
> files into XSI 6.5, and this was with simple camera data, (camera,
> camera interest, and camera root). I was under the gun, so my hack
> solution was to import the animation into XSI 5.11 using the old
> fbxxsi Addon.
>
> Let me know if you need it.
>
>
>
> Cheers,
>
>
>
> - John
>
>
>
> ----------------------------------------------------------------------
> --
>
> *From:* owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] *On
> Behalf Of *Bradley Gabe
> *Sent:* Thursday, May 29, 2008 11:11 AM
> *To:* xsi(at)Softimage.COM
> *Subject:* FBX Import
>
>
>
> Are there any caveats I need to know about importing FBX files into
XSI?
> For example, specific elements to make sure not to include, if
possible.
>
> I have Crosswalk 2.6 installed and am trying to import a take from
> Motion Builder, which is basically nothing but an animated skeleton,
> no geometry, no envelope. When I run the import, the null hierarchy
> comes into XSI, but freezes at 22% (processing elements). At this
> point, I can cancel the import process without hosing XSI, but none of
> the animation has come in.
>
> Any advice or tips here would be appreciated. :-)
>
> Thanks!
> -Brad
>
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in
body:
unsubscribe xsi
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi
- References:
- FBX Import
- From: "Bradley Gabe" <withanar(at)gmail.com>
- RE: FBX Import
- From: "John Payne" <john(at)pureny.com>
- Re: FBX Import
- From: Juan Brockhaus <juanb(at)the-mill.com>
- RE: FBX Import
- From: "Luc Bolduc" <lucb(at)Softimage.COM>
- Re: FBX Import
- From: "Graham D Clark" <mailgrahamdclark(at)gmail.com>
- FBX Import
| DATE: | << | >> | THREAD: | << | >> | INDEX: | Main | Thread |
|---|
- Previous by Date: Re: OT: Fisheye for HDRI capture
- Next by Date: Re: OT: Fisheye for HDRI capture
- Previous by Thread: Re: OT: Fisheye for HDRI capture
- Next by Thread: Re: OT: Fisheye for HDRI capture
- Index(es):
| Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available. |