here it is! hacked it in 5 min. source is included and it was compiled
for xsi 6.5 under 32bit win
link: http://xsi.jankin.com/JV_NormalReflection.xsiaddon
enjoy
vladi
Chris Marshall wrote:
Hey Ben,
Know anyone out there who could knock-together that tiny amount of
code?
;-)
Alan's solution ends up being plugged into the bump port of the
material, so doesn't fit what I'm trying to do as I'd like to plug the
result into other nodes.
Cheers
Chris
Ben Rogall wrote:
Well you'd think this would be doable in the
rendertree (I haven't looked at Alan's solution). I just thought I'd
point out that it would only take a tiny amount of code for a custom
shader to do this.
Ben
Chris Marshall wrote:
Thanks to everyone for their help on this.
Seems strange that such a simple effect can cause such a problem.
I managed to get the Ctrl Occulsion shader working, so thanks
Guillaume. It doesn't give me the total control I was hoping for, but
it's almost there.
Andre, I'll check out your example as well, to see if it's going to do
what I want.
Cheers All
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3D VFX Artist
Elefant Studios AG
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